shuddup, this is the only Ace Attorney icon I have :(
So I got Ace Attorney Investigations: Miles Edgeworth yesterday and so far I've played through the first part of the first chapter. I didn't realize that they were being literal with the title: so far, there is not sign of a court session. (yeah yeah, I should have done some reseach which would clearly state that it's a different formula from the other Ace Attorney games, but I would have bought it anyway.) It really is just going around with Gumshoe, examining evidence, pressing people, using logic to put two and two together, and shouting "Eureka!" A bit of shame, since my favorite part of Phoenix Wright was always in the court room rather than the investigation, but Edgeworth makes it enjoyable.
His gay-o-meter raised about 150% after his "buisness trip" to Europe, and his upper body is just as HUGE as ever. Having never been a huge fan of Edgeworth (Franziska von Karma and Godot are my faves of the series), it's interesting to have to play him and kidna see a different side of him - not that he's really any different than how he acts when on the other side of the spectrum.
So, basically I'm enjoying the game so far, but I do have one problem - the actual investigation of the room itself. In Phoenix Wright, you simply click around, but now you have to use an awkward control system (whoever knew someone would be complaining about a control system in an Ace Attorney game?) and I constantly feel like I MISSED something. Plus, since sprites are no longer on the screen for the general investigation (only during the cut scenes), it's sometimes gets confusing as to who's talking - sometimes. One of the things that always amazed me about the Phoenix Wright and Apollo Justice games is how each character has a unique personality that comes across in their text dialogue, so even if without looking at the names, you can tell whose talking and when the speaker has changed.
As always, the writing is great and I've had a great couple laughs. The first trial, as always, is rather simple, but I did hit one snag with the Cross Examination. The Logic system is also pretty interesting, and is really what makes the game stand out, since it's Edgeworth's own twist to the usual formula.
But like I said, no court room scenes! You're doing the same thing you do as a defense lawyer as opposed to a persecutor - find evidence to support that your "client" was not the killer. (Right now I'm proving that Gumshoe, and now Maggey Byrde did not kill some dude in my office, but this is directly after the murder, so it's more like I'm helping friends). I want to accuse people of murder rather than prove their innocence (kinda like the parts of Phoenix Wright where you DO call out the killer).
So I guess right now I'm getting used to the formula. But the game is still fun - so far anyway. Like I said, I'm about hour in. So far it's infinitely better than Spirit Tracks though. Ick.